Sony’s ModNationRacers looks to impress

Sony’s ModNationRacers looks to impress

When I first saw the demonstration for this game taking place with the characters resembling Sackboy, I thought this would be a segment I could walk away from and get something to drink. I then noticed the demonstration jump right into a race and was floored, the game play appeared to be smooth as were the graphics.

So it’s safe to say that the words “lame” and “Mod Nation Racers” just can’t co-exist, unlike the words “MAG” and “Two-Fifty-Six”

While at first, this game looked like it could be a step backward from LittleBigPlanet, it took all of two minutes for me to think it will be step in the right direction. In one aspect, I consider creating levels on LittleBigPlanet rather difficult, or maybe I just suck at it.

From the looks of things, the aspect of creating levels on Mod Nation Racers looks extremely user friendly while also offering a plethora of options for scenery.

I would expect this game to offer compatibility with Motion Controls, but that remains to be seen. Due to the customization of the levels and characters along with the gameplay that is strikingly similar to the Mario Kart series with High Definition graphics, the only thing that’s left is Motion Sensing.

Mod Nation racers would easily be Sony’s answer to Mario Kart and then taking it to another level from what I’ve seen from E3 and appears to be another wonderfully kept secret from Sony and only shows the world that LittleBigPlanet is opening up.

Be sure to keep your Internet browser tuned to Gaming Vice as we plan to release more info from this weeks E3 presentation.

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The Don has spokeneth, it's a celebration bitches!