Super Street Fighter 4: The Reality is a Curse

Super Street Fighter 4: The Reality is a Curse

The announcement of Super Street Fighter 4 to the untrained ear sounds like a glorious time. However, with the current information available Capcom has only shot the franchise in the foot. So while this opinion is subject to change provided new information is released allow me to inform you why Super Street Fighter 4 is not exactly a gift.

The primary evil here is not the fact that the game will be a retail copy rather than DLC, but the fact that so far there has been no announcement for an arcade version. Now for the average man, this might not be such a big deal as for the most part American arcades are dead.

However for the fighting game enthusiast this is a major problem. The primary audience, the hardcore of the hardcore fanbase, will be overlooking this as the competition would not be seen around the world. A large part of the fighting game community is becoming good enough to compete at the grand stage Super Battle Opera or Tougeki in Japan as its an arcade only tournament.

With no arcade announcement Capcom has placed a huge rift in its hardcore fanbase, I suppose they still have the casual crowd. Unfortunately the irony of this decision is that to make this update console exclusive and as a seperate disc means that you’re appealing to the Western audience, who more or less won’t notice the finer tweaks the game will offer and will only see the 8 new characters will feel ripped off and more than likely will pass over the game to save up for the next big FPS or action game.

Next is the fact that 8 new characters were announced, while there are rumors going around to be more than 8, I can already see the Street Fighter 3 cast getting snubbed. Now for some reason there’s been a huge anti-Street Fighter 3 reaction since the release of Super Street Fighter 2 HD Remix and Street Fighter 4 amongst people I know, minus those who started playing fighting games with Street Fighter 3.

Now my problem with this is that while the awesome character designs for the Street Fighter 3 series get snubbed we saw the return of the Street Fighter 2 cast which let’s be honest, who really sat at their computer screen and said “YES I GET TO PLAY AS E.HONDA!” its doubtful that outside of a handful of the Street Fighter 2 cast there was anyone that got the fans truly excited. Worse now with Super Street Fighter 4, their big announcement character? T.Hawk

Let’s get real here. Who really saw T.Hawk and said “Day one purchase!” not many I would think. So let’s see. So far we’ve got a fractured hardcore crowd, a casual crowd that could care less about fine tweaking especially when we’re looking at $30-40 dollars for this game(ironically these same people would justify buying ODST for $60, but that’s another article), and a boring character roster(so far).

Now I don’t mean to bash Capcom’s efforts, I want badly for this game to succeed, as its known I’m GamingVice.net’s regular Street Fighter fanboy. However I truly believe in order for this to work, we need a more exciting character roster a.k.a mixing in some of the  Final Fight cast seen in the Alpha series and some of the Street Fighter 3 cast, which to a lot of people are new characters as there are a lot of people who have not played or even seen Street Fighter 3, believe it or not there are people who think Street Fighter Alpha 3 and Street Fighter 3 are the same game.

Primarily however this title needs an arcade release as without one you’re more or less taking the community that supported Street Fighter even through the ten year gap between Street Fighter 3: Third Strike and Street Fighter 4, and screwing them, which normally I could understand because Capcom is a company and they want money more than the fan’s approval but in this case they would be screwing the main fan base in favor of a crowd who could care less about Super Street Fighter 4 because it costs a little too much and they would much rather have a game for more money where they can shoot things.

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