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	<title>Comments on: Three Ways to Revitalize the Pokemon Franchise</title>
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	<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/</link>
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		<title>By: LandMASTA</title>
		<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/comment-page-1/#comment-3874</link>
		<dc:creator>LandMASTA</dc:creator>
		<pubDate>Mon, 02 Nov 2009 18:57:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingvice.net/?p=3362#comment-3874</guid>
		<description>Robbing a bank in a Pokemon game? You have to be kidding.</description>
		<content:encoded><![CDATA[<p>Robbing a bank in a Pokemon game? You have to be kidding.</p>
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		<title>By: Jordan Roulo</title>
		<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/comment-page-1/#comment-3851</link>
		<dc:creator>Jordan Roulo</dc:creator>
		<pubDate>Thu, 29 Oct 2009 03:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingvice.net/?p=3362#comment-3851</guid>
		<description>FUCK YEAH SEAKING!</description>
		<content:encoded><![CDATA[<p>FUCK YEAH SEAKING!</p>
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		<title>By: Zusion</title>
		<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/comment-page-1/#comment-3837</link>
		<dc:creator>Zusion</dc:creator>
		<pubDate>Tue, 27 Oct 2009 17:24:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingvice.net/?p=3362#comment-3837</guid>
		<description>I believe you mean &quot;revive&quot;.</description>
		<content:encoded><![CDATA[<p>I believe you mean &#8220;revive&#8221;.</p>
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		<title>By: Kevin Heger</title>
		<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/comment-page-1/#comment-3835</link>
		<dc:creator>Kevin Heger</dc:creator>
		<pubDate>Tue, 27 Oct 2009 16:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingvice.net/?p=3362#comment-3835</guid>
		<description>SInce the article is up I can explain that picture I was thinking about making for this article. When you explained step #1, the first thing I thought of was Fable, and the picture they use for fable 2. I would have drawn a pokemon trainer reflected as a team rocket in the puddle. I do love the idea of having the element of morality in a pokemon game, but not so much through the &quot;snagging&quot; aspect rather then say, using pokemon to rob a bank or something.</description>
		<content:encoded><![CDATA[<p>SInce the article is up I can explain that picture I was thinking about making for this article. When you explained step #1, the first thing I thought of was Fable, and the picture they use for fable 2. I would have drawn a pokemon trainer reflected as a team rocket in the puddle. I do love the idea of having the element of morality in a pokemon game, but not so much through the &#8220;snagging&#8221; aspect rather then say, using pokemon to rob a bank or something.</p>
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		<title>By: Azelf</title>
		<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/comment-page-1/#comment-3833</link>
		<dc:creator>Azelf</dc:creator>
		<pubDate>Tue, 27 Oct 2009 13:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingvice.net/?p=3362#comment-3833</guid>
		<description>I definitely agree with points two and three. One, not so much, I really hated the GCN games, like REALLY hated them, so having parts of those games in my main series, even if they weremixed in, would probably piss me off. I mean yeah, a Dark Lugia and H-Oh would be great in a regular game but otherwise, I don&#039;t know how I feel about all that other GCN stuff being included in the DS games. Either way, good article and keep up the good work.</description>
		<content:encoded><![CDATA[<p>I definitely agree with points two and three. One, not so much, I really hated the GCN games, like REALLY hated them, so having parts of those games in my main series, even if they weremixed in, would probably piss me off. I mean yeah, a Dark Lugia and H-Oh would be great in a regular game but otherwise, I don&#8217;t know how I feel about all that other GCN stuff being included in the DS games. Either way, good article and keep up the good work.</p>
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		<title>By: VeritasUnae</title>
		<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/comment-page-1/#comment-3832</link>
		<dc:creator>VeritasUnae</dc:creator>
		<pubDate>Tue, 27 Oct 2009 11:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingvice.net/?p=3362#comment-3832</guid>
		<description>Interesting points here. I&#039;m going to deal with a couple of them, do with them what you will.

1) 3. Incorporate “Snagging” and Morality Into the Main Series of Games
This is a good idea, however, I personally think the formula is flawed. Snagging other peoples Pokémon was limited to opponents for good reason: Pokémon games were mainly targeted at a younger age bracket. It was morally upstanding because it was aimed at this audience. Nintendo has a myriad of other games coming out for the hardcore, but some titles are more for those who don&#039;t want that sort of experience.

Also, I don&#039;t get why people don&#039;t like those games. They were interesting concepts, and you obviously believe they work otherwise you wouldn&#039;t have mentioned it. They had a good idea, and it seemed like a look into the future of Pokémon.

Nevertheless, incorporating the idea that you could become a champion or Magma leader would be cool, probably more the the MMO.

Next point; &#039;noting that the various “forms” of certain Pokemon that have been incorporated in the games since Platinum&#039;

Not a huge qualm, but still: Forms were loosely introduced as part of the second generation through Unown&#039;s various alphabet based characters. The third generation brought Castform, the weather changer and Deoyxs who changed forms and got stat gains in various areas and a different moveset. Platnium really brought about forms however, with Rotom&#039;s 5 various forms and Shaymin and Giratina&#039;s (who isn&#039;t death actually, death is represented by all manner of ghost Pokémon, Giratina is actually Antimatter) form changes through the use of certain items.

&#039;low-tier Pokemon like Qwilfish and Dunsparce could finally find a spot in competitive matches.&#039;

Well, now this is an interesting comment. Form changes are a good idea, but really, are they much different to creating an entirely new Pokémon? Same amount of coding, one less space in the Pokédex. I thought it was good in the 4th generation that you only had to see each Pokémon, which you could easily do if you battle most of the trainers and evolved some of your own. Also, you talk about the tiered battling system. Some people don&#039;t play Pokémon to battle with but rather because they like a certain Pokémon. I myself train Mantine and other UU and NU Pokémon because I enjoy using them. I dunno. That might just be me.

Finally, Pokémon MMO. This idea I like, but I just wonder, would you meet people and then ask them to battle and you&#039;d go to a separate place. Would you battle over wild Pokémon too? Like, could more than one person go and try and capture a Pokémon? Just ideas.

Perhaps a fan made one could suffice for now? It would be an interesting project... I might look into it...

Anyway, good article. I enjoyed it and it has some good ideas that if fully stretched out and put to paper could end up revolutionising the franchise.</description>
		<content:encoded><![CDATA[<p>Interesting points here. I&#8217;m going to deal with a couple of them, do with them what you will.</p>
<p>1) 3. Incorporate “Snagging” and Morality Into the Main Series of Games<br />
This is a good idea, however, I personally think the formula is flawed. Snagging other peoples Pokémon was limited to opponents for good reason: Pokémon games were mainly targeted at a younger age bracket. It was morally upstanding because it was aimed at this audience. Nintendo has a myriad of other games coming out for the hardcore, but some titles are more for those who don&#8217;t want that sort of experience.</p>
<p>Also, I don&#8217;t get why people don&#8217;t like those games. They were interesting concepts, and you obviously believe they work otherwise you wouldn&#8217;t have mentioned it. They had a good idea, and it seemed like a look into the future of Pokémon.</p>
<p>Nevertheless, incorporating the idea that you could become a champion or Magma leader would be cool, probably more the the MMO.</p>
<p>Next point; &#8216;noting that the various “forms” of certain Pokemon that have been incorporated in the games since Platinum&#8217;</p>
<p>Not a huge qualm, but still: Forms were loosely introduced as part of the second generation through Unown&#8217;s various alphabet based characters. The third generation brought Castform, the weather changer and Deoyxs who changed forms and got stat gains in various areas and a different moveset. Platnium really brought about forms however, with Rotom&#8217;s 5 various forms and Shaymin and Giratina&#8217;s (who isn&#8217;t death actually, death is represented by all manner of ghost Pokémon, Giratina is actually Antimatter) form changes through the use of certain items.</p>
<p>&#8216;low-tier Pokemon like Qwilfish and Dunsparce could finally find a spot in competitive matches.&#8217;</p>
<p>Well, now this is an interesting comment. Form changes are a good idea, but really, are they much different to creating an entirely new Pokémon? Same amount of coding, one less space in the Pokédex. I thought it was good in the 4th generation that you only had to see each Pokémon, which you could easily do if you battle most of the trainers and evolved some of your own. Also, you talk about the tiered battling system. Some people don&#8217;t play Pokémon to battle with but rather because they like a certain Pokémon. I myself train Mantine and other UU and NU Pokémon because I enjoy using them. I dunno. That might just be me.</p>
<p>Finally, Pokémon MMO. This idea I like, but I just wonder, would you meet people and then ask them to battle and you&#8217;d go to a separate place. Would you battle over wild Pokémon too? Like, could more than one person go and try and capture a Pokémon? Just ideas.</p>
<p>Perhaps a fan made one could suffice for now? It would be an interesting project&#8230; I might look into it&#8230;</p>
<p>Anyway, good article. I enjoyed it and it has some good ideas that if fully stretched out and put to paper could end up revolutionising the franchise.</p>
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		<title>By: Melofliff</title>
		<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/comment-page-1/#comment-3831</link>
		<dc:creator>Melofliff</dc:creator>
		<pubDate>Tue, 27 Oct 2009 11:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingvice.net/?p=3362#comment-3831</guid>
		<description>Adding more new pokemon isn&#039;t a bad idea. There are MILLIONS of real world animals and myths that they can continue to draw ideas from, and I&#039;d rather NOT see them stop continuing to bring new characters to the table.
Who cares if it&#039;s difficult to finish the pokedex? The whole point is to use the monsters you like anyway.

Also, monochromatic, red-eyed &#039;evil&#039; versions? Uhh, no thanks.</description>
		<content:encoded><![CDATA[<p>Adding more new pokemon isn&#8217;t a bad idea. There are MILLIONS of real world animals and myths that they can continue to draw ideas from, and I&#8217;d rather NOT see them stop continuing to bring new characters to the table.<br />
Who cares if it&#8217;s difficult to finish the pokedex? The whole point is to use the monsters you like anyway.</p>
<p>Also, monochromatic, red-eyed &#8216;evil&#8217; versions? Uhh, no thanks.</p>
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		<title>By: Bob*</title>
		<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/comment-page-1/#comment-3828</link>
		<dc:creator>Bob*</dc:creator>
		<pubDate>Tue, 27 Oct 2009 03:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingvice.net/?p=3362#comment-3828</guid>
		<description>&quot;revitalize&quot; pokemon?

You &quot;revitalize&quot; something dead not something that sells millions of copies and still drags people to play.

Oh right! I forgot! Nintendo is always dooooooooooomed duuuuuuuuuuuuuuuude!!!111</description>
		<content:encoded><![CDATA[<p>&#8220;revitalize&#8221; pokemon?</p>
<p>You &#8220;revitalize&#8221; something dead not something that sells millions of copies and still drags people to play.</p>
<p>Oh right! I forgot! Nintendo is always dooooooooooomed duuuuuuuuuuuuuuuude!!!111</p>
]]></content:encoded>
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		<title>By: Three Ways to Revitalize the Pokemon Franchise &#124; Games Blog</title>
		<link>http://www.gamingvice.net/2009/10/26/three-ways-to-revitalize-the-pokemon-franchise/comment-page-1/#comment-3827</link>
		<dc:creator>Three Ways to Revitalize the Pokemon Franchise &#124; Games Blog</dc:creator>
		<pubDate>Tue, 27 Oct 2009 03:01:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingvice.net/?p=3362#comment-3827</guid>
		<description>[...] Article here [...]</description>
		<content:encoded><![CDATA[<p>[...] Article here [...]</p>
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